• If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Call of Duty: World at War v1.2 mod tools released

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Diva
    Senior Member
    • Oct 2008
    • 295

    Call of Duty: World at War v1.2 mod tools released

    Call of Duty: World at War v1.2 mod tools released
    by: Xcite
    A new version of the mod tools for Treyarch's Call of Duty: World at War has been released, providing modders and mappers with the tools needed to create mods and levels for singleplayer and multiplayer modes.

    Issues fixed in version 1.2:

    Custom models no longer crash the lighting process in Launcher.exe when compiling a map that contains a custom model.
    Converter's "ERROR: dll version number does not match converter version" error has been resolved.
    Launching "mp_usermaps" in the /mods directory no longer causes clients to be kicked when joining the host's game.


    This is an incremental patch, so you will be required to have the original mod tools package and the previous patch in order to apply v1.2. Note that your video drivers and DirectX must be to be up to date before you update your mod tools.

    The v1.2 patch weighs in at around 39MB and can be downloaded from one of the mirrors listed below.

    Download Links Here / Source
  • Shock
    Junior Member
    • Mar 2009
    • 11

    #2
    Re: Call of Duty: World at War v1.2 mod tools released

    sweet now who is up to the chalenge of createing a league mod LOL

    Comment

    Working...
    Back to Top